hisnamewasbeanni:

Hey, remember this?

I realised that I’d never actually posted any pictures I took of the game, as it ended up being implemented in the classroom.
It’s been played a couple of times now, to varying degrees of success. I’ve learned that:
a) There needs to be some sort of tangible prize, for my class of Year 9’s to be remotely engaged in the activity (learned the first time round - the hard way)! The picture above, for example, includes a bucket of appealing, brightly coloured (and bargain priced) ‘Piñata Candy’ at the base of the board.
b) I need to have prepared an EXHAUSTIVE list of review/quiz questions - much longer than is necessary! I also need to have recorded answers for each question, or without a doubt mistakes will be made, in the excitement of the moment (again, learned the hard way)!
c) I have to be prepared to withdraw students from the activity (and obviously, have pre-organised worksheets for them to complete individually) if their behaviour is not enough to warrant games/prizes.
d) There must be some sort of “randomiser” question thrown in at the end, in order to keep all teams in contention right until the end (and prevent struggling teams from disengaging). Equally though, there must still be a legitimate advantage afforded to the best results, otherwise students will stop attempting the questions.
d) If the game is properly prepared, and students are engaged and motivated, it can serve as an incredibly effective review activity that leaves everyone feeling happy and academically successful!

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